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Munster, Go Home!

Munster, Go Home!(1966)

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Ghoulish-looking Herman Munster inherits an estate from a British uncle and takes his family--wife Lily, son Eddie, niece Marilyn, and mischief-making Grandpa--to England by boat to claim both his title and his manor house. On board, Marilyn strikes up a romance with Roger Moresby, a race-driving champion. On arriving, they receive a less than effusive welcome from their foreign relatives (Lady Effigie, her children Freddy and Grace, and their sinister butler Cruikshank), who are using the manor house as the headquarters of a counterfeiting ring. All attempts to scare off the Munsters fail miserably, for they are delighted by screams in the night, white-sheeted apparitions, and other ghostly phenomena. Desperate to be rid of the Munsters, Lady Effigie persuades Herman to save the family honor by entering an automobile race against Roger, as their families have been longtime rivals. Roger is knocked unconscious, and the head of the counterfeiting ring substitutes another driver, planning harm to Herman as the race proceeds. Herman, however, driving his Dragula, a special coffin-shaped car, wins the race and unmasks his opponent, who turns out to be the barmaid at the local pub. The Munsters donate their property for a village park, and Roger promises to visit Marilyn in the States.